Building Camo

We share content on product tips and updates, as well as the occasional paper from the engineering and product teams.

Camo comes to the Microsoft Store
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Camo comes to the Microsoft Store

Camo Studio is now live on the Microsoft Store, coinciding with the release of Camo Studio 2.1 for Windows, which brings localisation into 12 new languages, admin-less install, and more.

Aidan Fitzpatrick

by Aidan Fitzpatrick

Launching Camo Studio for iPad
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Launching Camo Studio for iPad

We’re bringing the Camo experience to a new platform – iPad – with powerful new streaming and multi-source picture-in-picture (PiP) features.

Aidan Fitzpatrick

by Aidan Fitzpatrick

The State of Camo 2023
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The State of Camo 2023

It’s an exciting time for Camo and our users. Learn more about what's been going on, and what's coming up next, in the world of Camo.

Lucas Canino

by Lucas Canino

Launching Camo 2
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Launching Camo 2

Camo 2 takes all the magic of Camo, improves on it, and brings it to any webcam, built-in camera, connected pro camera or action camera to give them next-gen capabilities.

Aidan Fitzpatrick

by Aidan Fitzpatrick

Introducing Camo 1.9: Wi-Fi connectivity
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Introducing Camo 1.9: Wi-Fi connectivity

In our latest update, we’re pleased to be bringing Wi-Fi connectivity to Camo, across all supported platforms. The flexibility of wireless versus the reliability of a wired connection.

Lucas Canino

by Lucas Canino

Introducing Camo 1.7: Overlay editing & templates
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Introducing Camo 1.7: Overlay editing & templates

Camo Studio 1.7 for macOS introduces a series of easy-to-use, customisable overlay features. These include a drag and drop overlay editor, a gallery of editable templates, a preview tool and hotkeys for fast-switching between overlays.

Aidan Fitzpatrick

by Aidan Fitzpatrick

Introducing Camo 1.5: AR modes
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Introducing Camo 1.5: AR modes

With the release of Camo 1.5, we’ve partnered with Snap in bringing AR mainstream and making it easily accessible to all our users and a broad set of unique, new use cases. We’re already using Apple’s fantastic ARKit technology, and are now building on that with this additional layer of technology.

Aidan Fitzpatrick

by Aidan Fitzpatrick

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